Lesson plan

Fitness dice brain break: a 10-minute 2nd grade movement game

@UpOnlyLearningUpOnly OfficialCurriculum team · Florida · Grades K–2Life skills & money
Fitness dice brain break (Grade 2): Roll the move die, roll the number die, do it and count

What it is: a 10-minute brain break for 2nd grade where students roll two dice: one shows a movement and the other shows how many times to do it. Students move, count aloud and get back to work ready to focus.

Time: about 10 minutes. Grade: 2nd grade.

Materials: two large dice or two cubes made from boxes: one with numbers (5 to 10), one with 6 movements (jumping jacks, arm circles, squats, toe touches, march in place, reach high and low).

  1. Show both dice. Model one roll: "Squats, 6 times." Everyone counts while doing them.
  2. A student rolls both dice. The class reads the move and the number together.
  3. Everyone does the move while counting aloud, by ones or by twos.
  4. Roll 5 or 6 times, with a new roller each time.
  5. End with a slow stretch and 3 deep breaths before going back to work.

Safety: clear space around each student, and offer a seated version of every move.

Differentiation: students who need support follow a partner. Students who are ready add both dice and do the total. Students who use a wheelchair can do the arm version of each move.

Quick check: roll the number die and ask a student to say a skip count that matches it, such as counting by 2s to 8.

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About this resource

Shared by
@UpOnlyLearning · Curriculum team
Posted
Oct 30, 2026
Type
Lesson plan
Grade
Grades K–2
Subject
Life skills & money
Language
English
License
Free for classroom, co-op and tutoring use. Please don't resell.

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